void enuSetSelectEmissiveColor(HVIEW pENUView, wchar_t* strColor)
void enuSetSelectEmissiveColor(HVIEW pENUView, wchar_t* strColor)
Parameters
- HVIEW pENUView
뷰의 핸들을 입력합니다.
- wchar_t* strColor
색상값을 입력합니다. (ex. “RGB(255,255,255)” or “#FFFFFF”
Return Value
Type : NONE
Remarks
선택된 객체의 emissiveColor의 속성값을 지정합니다.
<?xml version="1.0" encoding="UTF-16" ?>
<x3d
>
<Scene
>
<Transform
rotation="0.000000,0.000000,113.000000"
scaleOrientation="0.000000,0.000000,1.000000,0.000000"
>
<Shape
id="ID_BOX"
>
<Appearance
>
<Material
ambientIntensity="0.200000"
shininess="0.200000"
transparency="1.000000"
diffuseColor="0.800000,0.800000,0.800000"
emissiveColor="0.000000,0.000000,0.000000"
specularColor="0.000000,0.000000,0.000000"
>
</Material>
</Appearance>
<Box
size="10.000000,10.000000,10.000000"
>
</Box>
</Shape>
</Transform>
</Scene>
</x3d>
Examples
void CenuSpaceView::On3DEmissiveColor()
{
CMFCRibbonBar* pRibbon = ((CMDIFrameWndEx*) AfxGetMainWnd())->GetRibbonBar();
ASSERT_VALID(pRibbon);
CMFCRibbonColorButton* pFillColorBtn = DYNAMIC_DOWNCAST(CMFCRibbonColorButton, pRibbon->FindByID(ID_3D_EMISSIVECOLOR));
if (pFillColorBtn != NULL)
{
COLORREF color = pFillColorBtn->GetColor();
int R = 0, G = 0, B = 0;
R = GetRValue(color);
G = GetGValue(color);
B = GetBValue(color);
CString strColor;
strColor.Format(L"%2x%2x%2x", R, G, B);
enuSetSelectEmissiveColor(m_pENUView, strColor.GetBuffer(0));
}
}