Link Search Menu Expand Document

void enuSet3DJavaScriptByNode(HX3D pX3D, HNODE pNode, wchar_t* strFunction, wchar_t* strScript)

void enuSet3DJavaScriptByNode(HX3D pX3D, HNODE pNode, wchar_t* strFunction, wchar_t* strScript)

Parameters

  • HX3D pX3D

X3D 픽쳐 핸들을 입력합니다.

  • HNODE pNode

Shape 핸들을 입력합니다.

  • wchar_t* strFunction

등록하고자 하는 함수의 이름을 입력합니다.

  • wchar_t* strScript

스크립트의 내용을 입력합니다.

Return Value

Type : NONE

Remarks

객체에 스크립트를 추가한 file format 예시.

<?xml version="1.0" encoding="UTF-16" ?>
<x3d
>
    <Scene
    >
        <Transform
            rotation="0.000000,0.000000,64.000000"
            scaleOrientation="0.000000,0.000000,1.000000,0.000000"
        >
            <Shape
                id="ID_BOX"
            >
                <script
                    type="text/javascript"
                >
                        <![CDATA[function _ontaskview()
{    
    //TODO Add your javascript code here
    rotation_z = rotation_z + 1;
}]]>
                </script>
                <Appearance
                >
                    <Material
                        ambientIntensity="0.200000"
                        shininess="0.200000"
                        transparency="1.000000"
                        diffuseColor="0.800000,0.800000,0.800000"
                        emissiveColor="0.000000,0.000000,0.000000"
                        specularColor="0.000000,0.000000,0.000000"
                    >
                    </Material>
                </Appearance>
                <Box
                    size="10.000000,10.000000,10.000000"
                >
                </Box>
            </Shape>
        </Transform>
    </Scene>
</x3d>

Examples

HVIEW ViewHandle = NULL; 
void CSampleView::OnInitialUpdate() 
{ 
    CView::OnInitialUpdate(); 

    enuCreateProject(); 

    // Load Project
    enuLoadProjectFile(L"Project\\sample.enup"); 

    // Create View
    ViewHandle = enuCreate3DView(this->m_hWnd); 

    // ENU View Attach Set Page 
    enuSetX3dPageView(ViewHandle , L"picture\\core_3d.x3d");

    // Get X3D picture handle
    HX3D pX3D = enuGetX3DHandler(ViewHandle);

    // Create 3D Box.
    HNODE hGeo = enuCreate3DBox(pX3D, L"ID_BOX", 100, 0, 0, 0);   
    HX3D hShape = enuGetShapeFromGeometry(pX3D, hGeo);

    CString script = L"function _ontaskview()\r\n{ rotation_z = rotation_z + 1; \r\n}"
    enuSet3DJavaScriptByNode(pX3D, hShape, L"_ontaskview", script.GetBuffer(0));
}