Link Search Menu Expand Document

HNODE enuGetAppearanceFromShape(HX3D pX3DHandler, HNODE node)

HNODE enuGetAppearanceFromShape(HX3D pX3DHandler, HNODE node)

Parameters

  • HX3D pX3DHandler

X3D 핸들을 입력합니다.

  • HNODE node

X3D 객체를 입력합니다.

Return Value

Type : HNODE

해당 Shape에 해당하는 Appearance 노드를 반환합니다.

Remarks

3D 객체 Shape노드로 부터 Appearance 노드를 반환합니다.

아래 X3D 내용은 객체를 생성시 노드의 구성정보.

<?xml version="1.0" encoding="UTF-16" ?>
<x3d
>
	<Scene
	>
		<Transform
			rotation="0.000000,0.000000,0.000000"
			scaleOrientation="0.000000,0.000000,1.000000,0.000000"
		>
			<Shape
				id="ID_1elRo8"
			>
				<Appearance
				>
					<Material
						ambientIntensity="0.200000"
						shininess="0.200000"
						transparency="1.000000"
						diffuseColor="0.800000,0.800000,0.800000"
						emissiveColor="0.000000,0.000000,0.000000"
						specularColor="0.000000,0.000000,0.000000"
					>
					</Material>
				</Appearance>
				<Box
					size="10.000000,10.000000,10.000000"
				>
				</Box>
			</Shape>
		</Transform>
	</Scene>
</x3d>

Examples

HVIEW ViewHandle = NULL; 
void CSampleView::OnInitialUpdate() 
{ 
    CView::OnInitialUpdate(); 

    enuCreateProject(); 

    // Load Project
    enuLoadProjectFile(L"Project\\sample.enup"); 

    // Create View
    ViewHandle = enuCreate3DView(this->m_hWnd); 

    // ENU View Attach Set Page 
    enuSetX3dPageView(ViewHandle , L"picture\\core_3d.x3d");

    // Get X3D picture handle
    HX3D pX3D = enuGetX3DHandler(ViewHandle); 

    // Create 3D Cylinder.
    HNODE hGeo = enuCreate3DCylinder(pX3D,"MyCylinder", 100, 100, 10, 0, 0, 0);        
    
    HX3D hShape = enuGetShapeFromGeometry(pX3D, hGeo);
    HX3D hApp = enuGetAppearanceFromShape(pX3D, hShape);

    HX3D hSeGeo = enuGetGeometryFromShape(pX3D, hShape);        // hSeGeo and hGeo equal.
    HX3D hMat = enuGetMaterialFromGeometry(pX3D, hGeo);  
    HX3D hSeMat = enuGetMaterialFromAppearance(pX3D, hApp);     // hSeMat and hMat equal.
    HX3D hTrans =enuGetTransformFromGeometry(pX3D, hGeo);
    
    enu3DSetAttributeByNode(pX3D, hMat, L"transparency", L"0.5");
}